Issues

Flex Authority Volume 2 Issue 1

Integrating Flex

Our third issue covers connecting and using Flex with a multitude of technologies, such as PHP, BlazeDS, ColdFusion and more. Many of our series writers conclude their series and we again discuss important and fundamental concepts in Flex development. This is the first issue with Leif Wells as Editor-in-Chief.

Some important extras in this issue:

  1. Billy D. Spelchan ends his "Developing a Game in Flex" series with a bang by releasing the full cleaner game as an open-source application, available with the issue code in the link below.

  2. Pete Mackie has written two extra online articles, companion pieces to his article in this issue. In these articles (linked below), he discusses some of the challenges he's had while building the SQPhoto application and working with photos using Flex and PHP. They are highly instructive and will whet your appetite for the issue itself.

Download the Code for Volume 2 Issue 1 (Integrating Flex)

Flex Authority Volume 1 Issue 2

Components: The Building Blocks of Your Applications

The second issue of Flex Authority addresses the ways and means of building components. What are components and why are they so essential to your Flex application? These articles are a must for any serious Flex developer.

View the Table of Contents for Volume 1 Issue 2

See the Table of Contents as it appears in the issue

Read the editorial for Volume 1 Issue 2

Download the code for Volume 1 Issue 2

Flex Authority Volume 1 Issue 1

Flex and AIR: A New Age of Desktop Development

In our innaugural issue, we address a multitude of questions that come with trying to develop applications that work on the desktop and the internet using Flex and AIR, and cover important areas of Flex development in our columns, series and feature articles.

View the Table of Contents for Volume 1 Issue 1

Read the editorial for Volume 1 Issue 1

Download the code for Volume 1 Issue 1

Issue Covers

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